J.S. Earls is working with a popular writer on adapting one of his novels into a graphic novel for launching on Kickstarter. His challenge is that previously, another crowdfunded adaptation project of that author run by another team was seriously late in fulfilling. In this session, a roundtable of creators advise J.S. on how to rebuild good will and trust with fans after a previous failure to meet promises and expectations.
Highlights of This Session Include:
- The elements of a trustworthy Kickstarter page?
- How to get your fans onboard with a new vision after failing in the past?
- Ways to avoid repeating past crowdfunding mistakes.
- Plus: Kickstarter updates their FAQ to clarify their policy on creators launching back-to-back Kickstarter campaigns before fulfillment.
Today’s Episode is Sponsored by…
…the ComixLaunch Masterclass, learn my 4 Step Framework for a Profitable Comic Book Kickstarter Launch when you sign up for this new FREE training at ComixLaunch.com/class
In the Mastermind Hotseat Today:
J.S. Earls is a multimedia writer/creator whose diverse credits include scripting 12 graphic novel adaptions of bestsellers for STEVE ALTEN, TED DEKKER & TOKYOPOP, writing/creating NEMO: THE LAD for Scoot!/Scout Comics, several online projects for the NATIONAL GEOGRAPHIC CHANNEL, co-creating the SUPERSONIC Pod Comics shared universe, voicing Orbog on the PLAYING GAMES with Strangers podcast & co-hosting The BARON EARLS Show with legendary Eisner & Inkpot award-winning writer MIKE BARON.
In the Mastermind Round Table:
- Nathan Lueth (Illustrator & Graphic Novelist)
- Scott Harris-King (comic book writer)
- Jacob Michael Campbell (multimedia artist & designer)
- Shane Chebsey (convention organizer, artist & publisher)
Links Mentioned in Today’s Episode:
https://help.kickstarter.com/hc/en-us/articles/115005133933-Can-I-run-more-than-one-project-at-once-
More About Our Sponsor:
I sold the first comic I created when I was 14 years old out of my backpack in high school to a classmate for a crisp one dollar bill…
…It was the greatest feeling in the world!
And here I am, several decades later, still chasing that feeling.
Now that ComixTribe has printed hundreds of thousands of books and distributed them all over the globe, it would be easy for me to make “selling a comic” not a big deal at all.
But the fact that I get to work with creators on their launches every single month inside of ComixLaunch Pro, many of whom are selling their very first book (to a whole lot more people, for way more money than I did) means I never get too far away from the excitement of that first book launch.
Knowing what it means to not only hold a book you created in your own hands but to see hundreds of fans from around the globe hold it in theirs after a successful launch is why I’m just as passionate about teaching Kickstarter strategies today as I was when I first opened the doors to ComixLaunch Pro a few years back.
And speaking of TODAY…
I’m delivering a ~60 minute masterclass all about launching profitable Kickstarter campaigns to fund your comic projects.
Instead of peppering you with random tricks and tactics or the stuff you can easily Google, in this all-new masterclass, I’ll be outlining my entire proven framework for Kickstarter success.
This is the same framework I’ve used to raise over half a million dollars on Kickstarter to fund ComixTribe publishing projects.
And it’s the same framework that has helped ComixLaunch Pro creators raise over a million dollars (and counting…) in funding for their projects.
Now, some of you know that the next step for you to level up as a creator and crowdfunded is to join my program and community,
The ONLY WAY to get in is to first attend this free masterclass.
So go to ComixLaunch.com/class to select the time that works best for you and register today.
See you there!
ComixLauncher [363]
If you could adapt any novel into a graphic novel, what would it be?
How to Find Out More About Today’s Hot Seat Creator:
https://www.facebook.com/js.earls.writer
https://youtube.com/c/TheBARONEARLSShow
supersonicpodcomics.com
playinggameswithstrangers.com
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