White Ash and The Game creator Charlie Stickney returns to the ComixLaunch podcast to share insights from his successful launches over the past three years, as well as his strategy for launching in the direct market.

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Russell Nohelty returns to the ComixLaunch podcast for an open and honest discussion about launching novels and comics as a Complete Creative. Russell opens up about what's working this year and what definitely is not working, and how he's pivoting to continue to grow his business, while also returning to one of his earliest and most beloved comic creations for another run on Kickstarter.

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Rich Boye of Comic Impressions joins Tyler for discussion about how their company is making a strong push into the comic printing market and how they are poised to serve the independent creator as well as large scale publishers.

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If you're a creator who isn't launching on Kickstarter due to fear of failure, Tyler has the cure for you in this session of ComixLaunch. In this episode, he'll share one of his big failures this year, and why he actually doesn't see it as a failure at all.

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In this session, you'll learn the importance of a great logline and how to craft one for your book. Tyler is joined by writer John "Scooter" Robinson, who teaches a simple, step-by-step formula any writer can use to compress even the most epic tale into a single compelling sentence that will connect with readers and make it vastly easier to sell.

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2 Emails That Generated $3,293 in Kickstarter Funding on Day One… Wait? You don’t have an email launch list yet? No excuses, attend my free workshop here: https://www.comixlaunch.com/ready And if you like smart, action -packed and...

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